#Phantasy star universe free#
By completing chapters, players will unlock optional side missions known as Free Missions. Cutscenes and dialogue boxes move the story forward in between the actual missions where the battles occur. The game consists of 12 chapters that are presented with an opening and closing scene similar to standard Japanese anime. Ethan Waber, and his companions must make their way through the planets cutting through the SEED. The story revolves around a deadly new force, known as the SEED, that attacks the Gurhal System galaxy. In Story Mode, you follow the adventures of Ethan Waber in a single player game. The game features three modes of play: Story Mode, Extra Mode, and Network Mode (online mode). Players also have access to their own room, called the "My Room" feature, and can create common and unique items through the Item Synthesis system as well as selling their own items through their player shop in online mode. In some of the game modes, custom characters created via a detailed character creator are the only playable characters and can be customized by equipping different clothes items available in the various in-game shops. The combat system consists of standard attacks and Photon Arts, special attacks that consume points associated with each weapon, that can be evolved to include multiple hits chained together to form powerful combos. The battles are in real-time and your character develops by leveling up his or her level and character class, upgrading his or her armor and equipment, and acquiring new attacks. Developed by Sonic Team and published by Sega, Phantasy Star Universe is an action RPG where players take on missions as Guardians to battle monsters and enemies threatening the Gurhal System.
#Phantasy star universe series#
I know marriages that took less effort to end than this.Phantasy Star Universe is the spiritual successor to the Phantasy Star Online series of games. I'm off to go try and end my relationship with PSU again. XBL is such a great service in most respects, and I will happily extol its virtues to anyone who's willing to listen to me, but this kind of financial manipulation just plain leaves a bad taste in my mouth. If I can sign up for it online, through XBL, with just a few presses of the A button, why the hell can't I cancel it the same way? The simple answer, of course, is that they want to make it as hard as possible to quit as they can, so that they can get a few more bucks out of you, and that, my friends, is hella lame. It's the fact that I have to call to cancel this account in the first place that's annoying. That's not even what's really bugging me, despite the fact that said snafus have cost me about $20-$30 at this point. Thing is, I know that sometimes there are snafus with customer service, fine, whatever. Now I'm getting into "pissed off" territory.
Each time I was assured that the membership had been dropped, and yet each month, that $9.99 is charged to me. I foolishly assumed something similar would happen with Universe. Here's where you may be shaking your head at my stupidity, but in my own defense, the Hunter's Licenses of Phantasy Star Online expired if you didn't renew them regularly if you stopped playing, you stopped paying. I put in maybe about 20 hours online before deciding that it wasn't worth the effort, and promptly forgot about it and its monthly fee. I tried to love it, I really did, but it never became the obsession that the other versions did. Not bad, really, just not nearly as addictive as its *Online *cousins.
Want to know what happened next? Of course you do. I fired up the game, punched in my credit card info, and started playing. Again, I didn't mind, because a basic change in the game's structure designed to cut down on cheating-keeping all my online data server side, as opposed to console-side-seemed worth the relatively small bump in price, especially if it prevented all those asshats with duped items or hacked Mags. The price to play had gone up since the *Online *days then it was $15 for a three month block, now it was $9.99 a month, on top of my yearly subscription to Xbox Live. I had, after all, invested hundreds and hundreds of hours on the previous version of Phantasy Star Online, and thoroughly expected to do the same with *Universe, *so paying a bit extra to play each month didn't faze me all that much. Although many squawked about Phantasy Star Universe's pay-to-play fee, I was fine with it.